a small pack of particles that are modified versions of doomsday's explosion particles
includes:
-nuketown_dooms_nuke_collumn - a version of dooms_nuke_collumn that has a lifetime of 11 seconds
-nuketown_dooms_nuke_ring - a version of dooms_nuke_ring that has a lifetime of 11 seconds...
i can't seem to get rid of these particles that linger for 2-3 seconds after the finale of my map happens, anyone know how to get rid of them when the next round starts?
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