Entry for MC23 "Timer Attack"
Degroot Style 3CP A/D
Built from koth_wasteland_a3
+ a brand chunk of pl_campania I was working on for Spring Cleaning
(I didn't even bother to remove the payload track)
Took around 13 hours (tf_logic_cp_timer is pain)
Custom Assets...
Entry for the Microcontest 23 "Time Attack !"
The map is a symmetrical Degroot gamemode, point A and B must be captured by the same team at the same time to open point C for capture for a short time.
Logic was a nightmare to make.
=====A5=========
Tonemap controller added (!!!)
Minor layout...
Kill or defend cows
Uses this stupid stupid stupis entity auguhguhu i hate you tf_logic_cp_timer
Special thanks to Leezo for taking a look at my logic!
A DOMCP map set in the woods... kind of.
I call it DOMCP because it has three control points along the map's line of symmetry, and owning all three at any given time will give you the W.
But it's very nonstandard:
0) The teams roll out to each other's points.
WIN: Cap the enemy point. Your...
Welcome to Microcontest 23: Timer Attack!
Name: Timer Attack!
Difficulty: 5/5
Time Limit: 24 Hours
Prompt:
Today's challenge is to create a map that uses at least one tf_logic_cp_timer entity.
Unless you are just recreating DeGroot Keep's gamemode, this will require you to create a custom...
If this is your first time logging in after the migration (Feb 8, 2022), you must reset your password to log in. Follow this guide if you're having trouble