A simple command line utility to tell you if your lightmaps are too high resolution (and maybe more soon?)
Usage
The program can be run with LightmapUtil.exe filename.bsp. This generates a filename-LightmapUtilLog.txt that provides you with details about lightmapping on that map file.
If you...
I followed this guide: https://tf2maps.net/threads/how-to-setup-a-propper-gernerated-model-for-light-mapping.38979/ . However, the result wasn't good. Clearly, shadows looks wrong.
Is this a problem the UV map? Incorrect UV map? A limitation with the engine? Is the guide wrong?
I have a prop I want to be lightmapped so it's not only either completely shaded or completely bright. What settings do I need to use to make this a reality?
See the attached picture to see what I've done so far.
[RESOLVED]
Hey y'all, I'm running into a very strange issue with props for my In & Out Detailing Contest entry.
I've had props that were properly lightmapped before, but now ignore light_env except for its ambient. They almost look black... almost. Regular lights work fine, but this stuff is...
If this is your first time logging in after the migration (Feb 8, 2022), you must reset your password to log in. Follow this guide if you're having trouble