ctf_invade is a small-ish invasion ctf map. The goal of each team is to bring a neutral bomb to a death located at the other team's base. the catch? If the bomb is dropped and isn't picked up within 10 seconds, the bomb will become neutral and will stay at it's spot for 10 more seconds before...
A simplified version of the logic I used in ctf_isotope, ctf_theia, ctf_nuclide and sd_toucan
Includes several assets seen in the above maps, as well as .vmf files for both Nuclide and Toucan
Regarding Credit:
Use of the in-hammer logic requires no credit, go wild.
Use of any assets does...
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