This model is designed to be used for giving players a small amount of health and metal on pickup. It's a space efficient alternative to placing the two next to each other and adds some variety to the usual pickups we're all used to.
I'm working on a trade map and I have my health and ammo pickups set as children of a func_physbox so they can rotate. The only issue is that this breaks their auto-materialize functionality, or at least it seems that way. When I pick them up, the never respawn. Is there a way I can fix this...
If this is your first time logging in after the migration (Feb 8, 2022), you must reset your password to log in. Follow this guide if you're having trouble