hammer++

  1. Pixel λ

    info_particle_system not showing up in game.

    I've started a new project because my last one was never gonna work. So I decided to make a few fixes to 2fort but eventually decided to tweak the map a bit more (brush work and visibility) and give the map more detail. But when i got to adding more particles they just didn't show up in game ...
  2. Pixel λ

    deleted cause it got no attention

    TwT
  3. YM

    How I Compile With Hammer++

    This a quick explanation of how I compile maps for TF2 using Hammer++ Included is a .cfg which has the exact compile options I use that you can import to use yourself Get Hammer++ here: https://ficool2.github.io/HammerPlusPlus-Website/ VDC references...
  4. dabmasterars

    Texture appears broken in Hammer but normal in-game (pics included)

    After compiling and launching the map, texture appears normal without any glitches, yet Hammer can't load it correctly. What's the problem? I use the latest version of Hammer++ with the Ultimate Mapping Resourse Pack and TeamSpen's Hammer Addons. .vmt file info: LightmappedGeneric {...
  5. RiddleBrooke68

    Hammer++ and the "SSE and SSE2 are required" issue... Where is the fix?

    So tf2 was just was updated to 64 bit about 2 days ago now and Hammer++ just hasn't been working for me, and I've have been looking across the internet and found many others having the same problem, most of whom, got a answer that was ether: A) The CPU need update. (Which a lot of people are...
  6. Ms. Wizard <|:)

    Help! Custom gameinfo.txt isn't loading all my custom assets...

    I've been following this guide by seth on separating my custom content into a new folder that only Hammer++ reads. You're supposed to give hammer a different gameinfo.txt that has the new directories, as seen below: However, when I launch hammer it only loads a set number of these folders. See...