Made for the Offshore Community Project!
Click here to check out the raw Blender resource (requires Blender 4.2.8 or newer)
Current animations are idle, 3 swim speeds, 2 attacks, and a fancy grab animation if you can figure out how to utilize that (there is an attachment bone inside it's...
This is the raw resources for the model, only for use in Blender! Click here for the In-game Version
Zip contains the main blend with pack assets (so hopefully nothing is broken).
I do work with unreal engine scale when it comes to rigs and modeling so idk if it needs adjusting to get it into...
Calling anyone at all who can model for TF2! I need various fish for a map I'm working on. The one poorly animated fish model from an asset pack created nearly ten years ago isn't cutting it. Even if it's pre-existing, if you have models you know about that are available on this site for...
This is the first map I've started from scratch and continued until at least one release. I've started a map before but that was before I had nearly as much experience in PASS Time or Hammer, so it never saw the light of day. I'm very excited to be working on my first solo map! This is a massive...
Valor is a Portuguese City competitive map focused in quick and intense combat.
Vote now on the steam workshop! https://steamcommunity.com/sharedfiles/filedetails/?id=3070057072
"Welcome to the waterside town of Selbyen, where seals are released back to the shores to rejoin their friends and family!"
Selbyen is a small Norwegian fishing village that is also a tourist attraction because of all the seals that are released back to nature. This year, the mercs have decided...
This is a warpaint for the 72 hour jam, it took about four hours to make and import to the game.
aeprl: https://steamcommunity.com/id/aeprl/
[This replaces the totally boned warpaint.]
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