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This map is based on dm_runoff from Half-Life 2: Deathmatch, with fixes and added content personally from the map author (me)
Key features of the map:
Completely leak-proof map. Optimized visleafs and lighting quality with new compilers
Added a lot of custom content like HL and Hammer memes as...
I've seen that it's possible to have custom music in your map be able to have its volume scaled with the volume of music in the settings and I've played multiple maps that can do this, but when I try to find something on how this is done I get absolutely nowhere
Anybody know how this can be done?
Built at the height of the Gravel War, this facility was built over top an old gold mine with the goal of spying on Builders League United.
This is a deathmatch variant of one of my first maps. It plays well with up to 16 players, though it plays best with up to 10.
=Credits=
Initial Layout...
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