When making a custom map that uses flags in some way, have you ever stopped to ask yourself "Hmm... maybe I should debuff the flag carrier to make them work with their team?" Or perhaps in an Invade CTF map, you've observed that carrying the flag makes you a dispenser for your team? Well my...
Control the Keep is a custom, hybrid Capture the Flag & King of the Hill gamemode created by @Spipper in 2014. The gamemode consists of bringing the singular flag between each team's base, and gaining time.
There are four things that define Control the Keep at its best:
There must be a neutral...
This map is now part of Kube's Fumble Bundle!
Requires
sv_allow_point_servercommand always
This is to stop teams from winning by capping 3 times.
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Features an experimental gamemode, Capture the KotH (ctk)...
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