A very small payload map with cliffs to fall and push people off, a short round timer for more matches, and an interesting mechanic where blue can walk out of spawn during setup time but cannot push the cart.
A king of the hill map centred around a cliff-side middle featuring battlements and tunnels through the cliff faces.
This is the first map I'm uploading publicly. I probably spent too much time texturing and creating world geometry for an alpha.
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