Give your Control Point map some additional flair with these nifty little hologram and capture particles, complete with example VMF and BSP sources.
Particle list:
cp_capturered
cp_captureblu
cp_captureneutral
I'm wondering if it is possible to create a capture zone that is in the shape of the following:
I have tried to use multiple brushes by copy/paste but that creates many problems such as doubled capture rates and not capturing.
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