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Koth Depot is focused on teams having strong control over 'their' section of the map, with minimal flanking routes, definitive chokepoints and map design that allows for easy retakes of your team's supposed territory.
Hi everyone! :)
koth_buses is my first map. After following crash's tutorial series on building TF2 maps in hammer, I got really fixated on the bus prop when looking through the props list. Something about it just... drew me in. So I took a swing at making a map where there are lots of them...
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