From the mines, the warehouse, and the roads of Gravel Pass, Colorado, defend the recently discovered Australium Gravel on behalf of Mann Co!
Gravel Pass focuses on split-path gameplay, encouraging teams to switch between/defend both sides at once to avoid being overwhelmed.
Included is one...
Port of the drunk driving section from PTSD 2 mod, made by me. Based on the Spongebob movie game, "Now that were men" level. (Original geometry/level design, but textures are from the game)
This has been edited to function in TF2. Including red/blu spawns, pickups around the map, and spawn...
Overview:
The map is set in 2 buildings under construction created by Blutarch Mann and Redmond Mann with a point in the middle.
Thanks to:
Danimations - making the map
Another map that was meant to be submitted to the B2B contest.
It features:
- Direct sightlines between 2 intel rooms through the middle area, allow Snipers to play "point and click" with each others (and stop bothering other players), prevent Engineers from strengthen their defense so easily...
hey look its another generic cp map! only this time its very fast paced!
the second spawn mechanic is to give you a second chance if you manage to lose the middle point.
keeping the enemy at bay is the biggest thing you need to worry about.
UEAKCrash disapproves!
(oh yeah its my first map...
Jump for Pyro with Jetpack
Welcome, another jump map for the Pyro with the jetpack. I added more jumps compared to the previous jump_jetpack version.
This is my last jump map for the pyro, so I added more fun jumps.
Hi
My map, pl_badyard file size is 51MB, thats way too big
I had alot of AreaPortals and AreaPortals are expensive, so i deleted almost all of them and then i recompiled it with CompilePal, now its 52MB?! What?
im mostly using Frontline Assets
Whats the reason for this?
My first map- a simple trade map. The lighting is different than most, as this map has more of a sunset skybox as opposed to an ordinary bright, sunny day.
This map would suit small and large servers alike.
Features of the map:
Large spawn rooms with trigger_hurt entities (which allows for...
Hello everyone we thought Turbine was small so we improved it and
added a lot of things. first this was kind of a joke map but we started working on it more,
and now its the best map ever.
+ You can open the private doors
+ A pool in the center, just because
+ Made the middle room bigger
+...
red and blu fight over a power plant
who will win?...i don't know....probably red.
any and all feedback is greatly appreciated
a9a special edition: NEW MID!!!
anyway! on to the update
so the map is getting no improvement... until now!
+ Complete remake of mid
+ No more pointless jumping...
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