This model is designed to be used for giving players a small amount of health and metal on pickup. It's a space efficient alternative to placing the two next to each other and adds some variety to the usual pickups we're all used to.
Small & Medium are coffin
Large replaces the bullet & rockets with bones
Coffin shaped resupply locker
Credits:
FanCyy- models;
Coolchou Zhao - model adjustments, texture;
Sparcdoctor - concept art.
I'm working on a trade map and I have my health and ammo pickups set as children of a func_physbox so they can rotate. The only issue is that this breaks their auto-materialize functionality, or at least it seems that way. When I pick them up, the never respawn. Is there a way I can fix this...
A nice prop for japanese themed maps. Has 3 skins and 2 lods. (2.2k tris, 1.4k tris, 577 tris)
Could be useful to indicate a resupply closet or perhaps mark where ammo crates/health kits lie on the ground.
Please let me know if any of the text doesn't make sense.
Mayann themed ammo Pickups
I didn't have a lot if time during the jam, so I was only able to make the large ammo pickup. I plan on making the other 2 a week or so after the jam finishes.
The file contains the model and its textures, as well as a demo map and its vmf.
72 hour jam submission.
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