- Apr 26, 2009
- 4
- 0
This is my fist map.I've been working on and off on it since January.any comments good or bad I'd like to here them.
This map is a capture the flag level.Intel rooms are located up stairs in each base and capture point for in tell is located under ground in back of the each red and blu intel rooms.there are 2 entrances to the cap point from sewer and from red or blu shed's.
Known issues
This map is a capture the flag level.Intel rooms are located up stairs in each base and capture point for in tell is located under ground in back of the each red and blu intel rooms.there are 2 entrances to the cap point from sewer and from red or blu shed's.
Known issues
- prop fade on some props need adjusted
- need fix no draw at blue shed door frame
- textures in vents not lined up .might redo vents to get tex size right
- lights in vents need lined up after tex redo
- Finish blue sewer pipes and adjust lights for even lighting
- Copy blue sewer to red
- Blue water a little deep er than red fix
- somtimes player gets stuck on red sewer stairs coming out of water
- some door frames have skybox around from area portal.need to add trim