Weird shadows on static props.

SnakedSnack

L1: Registered
Aug 26, 2017
25
4
Here a problem:
20200714200305_1.jpg 20200714200338_1.jpg
Is there any way to fix it?
 

SnakedSnack

L1: Registered
Aug 26, 2017
25
4
You can create info_lighting entities and set props' lighting origins to it.

For more final releases, you can use advanced lighting compile options https://developer.valvesoftware.com/wiki/Advanced_Lighting#Compile_Options

Specifically, -staticproplighting will fix all problems like these perfectly.
I had -StaticPropLighting, but it didn't help. Then i tried to add -StaticPropPolys -TextureShadows and i think it fixed it now.
Thanks for tip with info_lighting anyway!
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,697
2,581
In the future, if you still encounter issues like this even after using all that stuff, you can also try turning off self-shadowing of individual props. Self-shadowing is like ambient occlusion except it sucks.