Error Packing My Map

Jul 21, 2016
180
22
I have a map that I am done with that I need to submit, but I need to pack my map. I used Vide and did everything correctly. I loaded up my map and it did not have the files that were going to be packed (assets from the Frontline! pack). When I restarted it with sv_pure 2 it crashes. I tried packing a few more times and I got this error when finishing.

File Error: Unable to swap finished files

Delegate Error: Flush finished successfully, but delegate is no longer valid

I searched google for Vide not working and I pasted the error and only found 1 result that didn't help. Does anyone know any way to fix this error using Vide or with any other program?
 

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L7: Fancy Member
Jan 16, 2017
404
178
with VIDE you have to lead it right to your custom folder

like i'm using custom Egyptian texture, then when i pack i would have to Scan:
\Steam\steamapps\common\Team Fortress 2\tf\custom\props_sphinx

or you could use CompilePal instead, because sometimes there're custom stuffs VIDE just can't recognize
 
Mar 23, 2013
1,013
347
You can use the normal tf/ path too but you can't have assets in tf/ and tf/custom/x, only one root folder works.
Maybe thats why you only packed some of the assets you need.