lets say i have a button / prop (dosent really matter) on the map and i want to make it so that when a team shoot it, it add a point to that team but not the other, how do i achieve that?
filter_tfteam ? Just give the button this filter and only the specific team can activate it.
If both teams can be scored, to apply a filter on the button, instead give the filter_tf_team the input "TestActivator" and then the filter will send theouts "OnPass" and "OnFail" depending on what team shot it.
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