- Sep 4, 2008
- 6
- 0
I've got multiple red spawns in my map, one that's at the far rear of the map and one that's a little closer to the cp. The idea is for red to spawn at the first one until the first cp is capped, and then to spawn at the second one. I know about tying the first spawn to the CP, but for some reason I can't get it to disable the far rear spawns, which is apparently where TF2 likes to spawn people. Is there any definite way to turn these off until the first CP is capped?