So I'm working on a Halloween version of Turbine. I know y'all don't typically like remakes of Valve maps, but I thought this might be different enough.
So here's what I've posted on another forum (I won't include a link as I figured "advertising" is frowned upon):
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The project is to create a reskin of Turbine, with a Halloween-Mashup theme! I'm still thinking on the features and details and whatnot, so suggestions are always welcome! I am currently working of Phytophyte's idea of including features from all previous halloweens. There will be smaller clocks (spooky grandfather clocks) inside each base to tell the time until the next event. Outside, the moon will change phases, each phase signifying a new event.
Phyto's first thoughts go like such:
New Moon: Outside goes pitch-black, and a ghost wanders each base. (Harvest Event)
First Quarter: a spin on Merasmus's wheel. (Ghost Fort)
Full Moon: Monoculus missles rain down outside from the moon. (Eyeduct)
Last Quarter: Spellbooks appear. (Helltower)
All comments/suggestions are very much appreciated! (I mean it! Anything! If you don't like something I've already done tell me!)
PROJECT PROGRESS
Battlements Main: ~30%
Battlements Details: 0%
Skybox Details: 0%
Spawns: 0%
Base Interior: 0%
Functionality: 0%
Extra Detailing(?): 0%
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That said, I'd love help/suggestions from all you other map makers. If you actually want to help in creating it, that'd be amazing! Thanks so much.
So here's what I've posted on another forum (I won't include a link as I figured "advertising" is frowned upon):
-----------------------------------------------------------------------------------------
The project is to create a reskin of Turbine, with a Halloween-Mashup theme! I'm still thinking on the features and details and whatnot, so suggestions are always welcome! I am currently working of Phytophyte's idea of including features from all previous halloweens. There will be smaller clocks (spooky grandfather clocks) inside each base to tell the time until the next event. Outside, the moon will change phases, each phase signifying a new event.
Phyto's first thoughts go like such:
New Moon: Outside goes pitch-black, and a ghost wanders each base. (Harvest Event)
First Quarter: a spin on Merasmus's wheel. (Ghost Fort)
Full Moon: Monoculus missles rain down outside from the moon. (Eyeduct)
Last Quarter: Spellbooks appear. (Helltower)
All comments/suggestions are very much appreciated! (I mean it! Anything! If you don't like something I've already done tell me!)
PROJECT PROGRESS
Battlements Main: ~30%
Battlements Details: 0%
Skybox Details: 0%
Spawns: 0%
Base Interior: 0%
Functionality: 0%
Extra Detailing(?): 0%
------------------------------------------------------------------------------
That said, I'd love help/suggestions from all you other map makers. If you actually want to help in creating it, that'd be amazing! Thanks so much.