- Jul 17, 2010
- 44
- 1
I have a prop_dynamic of a character, and I want it to ragdoll once it gets shot. However, since it's not a NPC, it won't.
How can I do this, and still have the same amount of force applied on the ragdoll as there was on the prop?
How can I do this, and still have the same amount of force applied on the ragdoll as there was on the prop?