- Mar 1, 2010
- 11
- 0
I was finishing up my first map when I encountered an odd graphical problem I can't resolve... any glass or metallic surface I have reflects the infamous pink/black squares in what appears to be the shape of my trigger brushes(the glass and metal itself displays properly, just the reflection is messed up). In addition, a small amount of my walls(~5%) turn a dark purple when I'm testing the map, but show up normal in the hammer editor. All my walls use the same texture(dev_measuregeneric01) and none of the offending walls have anything tied to them.
EDIT: I would post screenshots, but whenever I hit print screen in the game nothing gets recorded to the clipboard except blackness.
EDIT: I would post screenshots, but whenever I hit print screen in the game nothing gets recorded to the clipboard except blackness.
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