Woodland Valley

Woodland Valley a1a

CHANGELOG
  • Adjusted the theater ticket booth so the cover door wouldn't clip into the projector room
  • Allowed the front door of the Big Blue House to auto-close when needed
  • Added a dev-only chat command to reset the map
CHANGELOG
-Expanded the map to include the rest of Woodland Valley, this includes
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-The General Store
-Woodland Valley PO
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-A movie theater
-The library
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-The Clam Bank
-Woodland Valley Fire & Rescue Co. #1
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-A baseball field
-Woodland Valley Station
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-Mouse School
-and Doc Hogg's office
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-Ray the Sun now appears during the day
-Quest requirement to complete level now consists of 17 secrets
-Added debug room (don't ask)
-Pip and Pop have moved to the new Otter Pond
-Treelo is now playing in the bathtub
-Tutter is off to Mouse School

This is the map's biggest expansion to date, and I encourage you to savor every single part of it. Have fun!
CHANGELOG
-Added more obvious hints to the connection between my other maps
-Map has been properly compiled this time (HDR supported!)
-QUEST UPDATE: If you complete all 4 parts of the quest, it'll be night-time when you return here
-Added Luna and the Goodbye Song
-Converted all custom sounds to MP3
"Hello from the small mouse!"
Another update? This soon? Well, I got that mapping itch again, like how Bear feels that Cha Cha Cha. The residents of the Big Blue House are silent no more, as they will talk to you when you approach them.

CHANGELOG
-Every character now has voice lines that play when you approach them
-Intro music no longer clashes with itself during Waiting for Players
-Intro music is now randomized; each option has 1/4 of a chance of playing
-Improved the out-of-bounds area and skybox
-Backwards compatible with the previous version, quest-wise
CHANGELOG
-Fixed quest part getting reset on reload
-This should also fix any missing trophies
CHANGELOG

-Redone Quest logic to support non-linearity
-Added Trophy Case (This is important for Quest progress!)
-Front door has been changed so it won't get stuck
CHANGELOG
-Fixed issues with the Otter Pond water
-Added quest elements (See Imagination page for more details)