Reworked a route at A to give blue team more options to attack the high ground over A. Moved a doorway at A to give blue team less ability to cut off red team's retreat. Added an overlook at B to give red players more options when rotating to B.
- Made points B and C stronger to rotate between for red and harder to push for blue. (Based on playtesting results from stage 1.)
Fix multi-download on site.