Tech Doors 1.0
Made by Rexy
http://archive.tf2maps.net/showthread.php?t=10706
Tech Doors!
Release: Nov 21, 2009
Author: Meshes, LOD models, And Collision Meshes by Alex Kreeger. Textures modified from Valve Software's Textures + Original Textures.
E-mail: Kreeger242@live.missouristate.edu
Version: 1.0.1
Change log from 1.0.0:
Updated the textures to reduce some noise, and toned down some specularity settings from .8 to .65.
This pack includes a set of doors, in 2 seperate models..
Tech_door_01:
*6 Textures (1 plain, 5 with A-E decals) (normal mapping + env_masking)
*1 Mesh
*1 Collision Mesh
*1 LOD model (for optimum performance)
tech_door_01 - 1514 Triangles @ LOD 0, 756 @ LOD 1
Tech_door_02:
*1 Texture (normal mapping + env_masking)
*1 Mesh
*1 Collision Mesh
*1 LOD model (for optimum performance)
tech_door_02 - 1362 Triangles @ LOD 0, 680 @ LOD 1
Zip contains:
*This fantastic readme file!
*A suggested use .vmf, In which I provide a demostration example for using these doors. You are free to copy/paste this example into your map, as I feel it is optimal.
*16 texture files (7.33 mb)
*16 model files (1.44 mb)
Extract to: "SteamApps\[username]\team fortress 2\tf" directory to install.
You are free to use these models as long as you credit me in your map release.
**YOU ARE NOT PERMITTED TO MODIFY ANY OF THE FILES FOUND WITHIN THE ARCHIVE, OR REDISTRIBUTE.
Tech Doors!
Release: Nov 21, 2009
Author: Meshes, LOD models, And Collision Meshes by Alex Kreeger. Textures modified from Valve Software's Textures + Original Textures.
E-mail: Kreeger242@live.missouristate.edu
Version: 1.0.1
Change log from 1.0.0:
Updated the textures to reduce some noise, and toned down some specularity settings from .8 to .65.
This pack includes a set of doors, in 2 seperate models..
Tech_door_01:
*6 Textures (1 plain, 5 with A-E decals) (normal mapping + env_masking)
*1 Mesh
*1 Collision Mesh
*1 LOD model (for optimum performance)
tech_door_01 - 1514 Triangles @ LOD 0, 756 @ LOD 1
Tech_door_02:
*1 Texture (normal mapping + env_masking)
*1 Mesh
*1 Collision Mesh
*1 LOD model (for optimum performance)
tech_door_02 - 1362 Triangles @ LOD 0, 680 @ LOD 1
Zip contains:
*This fantastic readme file!
*A suggested use .vmf, In which I provide a demostration example for using these doors. You are free to copy/paste this example into your map, as I feel it is optimal.
*16 texture files (7.33 mb)
*16 model files (1.44 mb)
Extract to: "SteamApps\[username]\team fortress 2\tf" directory to install.
You are free to use these models as long as you credit me in your map release.
**YOU ARE NOT PERMITTED TO MODIFY ANY OF THE FILES FOUND WITHIN THE ARCHIVE, OR REDISTRIBUTE.