spacescontrol_wadiwatki _fixes6
spacecontrol map
How to play spacecontrol:
soldier v soldier (more than 1v1 hasn't been tested)
Koth point mechanics
No deaths (Uses func_regenerates)
For this map:
kritz on capture (trigger_add_tf_player_condition box appears for .1 sec with critboosted on point)
Below the orange line:
trigger_hurt -150, func_regenerate
If a soldier jumps over the orange line they are out of the trigger_hurt box
If they go over the multicolored squares line they are out of the func_regenerate box
soldier v soldier (more than 1v1 hasn't been tested)
Koth point mechanics
No deaths (Uses func_regenerates)
For this map:
kritz on capture (trigger_add_tf_player_condition box appears for .1 sec with critboosted on point)
Below the orange line:
trigger_hurt -150, func_regenerate
If a soldier jumps over the orange line they are out of the trigger_hurt box
If they go over the multicolored squares line they are out of the func_regenerate box