Slipshod

Slipshod A3

clipped tops of lightposts
gave spawnrooms windowed doors
made intel rooms symmetrical again
removed sniper cutouts
blew a hole through the middle of the bridge
added a stream under the bridge
redid pickups under the bridge
added timer w/ overtime logic
reduced spawntimes from default 10s to 8s
added waterfalls

I am very tired

Attachments

  • waterfall_clipping.png
    waterfall_clipping.png
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Changed time of day to night
Threw down some rocks to obstruct sightlines
Made some outdoor routes tighter to feel less overscaled
Added ramps so all classes can get up on the trains
Removed trimp ramps on the ends of trains

Forgot to add an overtime clock again
Next time, promise.

Attachments

  • night_sky_a2.png
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