Screamin' Eagles Gamemode - Great Outdoors b2
Screamin' Eagles! - SOLDIERS ONLY GAMEMODE
Shoot rockets that you get stuck to, fly through hoops to heal. Features an innovation in source where the player is !caller and the entity is !activator, allowing nameless player parenting. This game lasts about 1min 30s.
This is actually meant to be a minigame for TF2Party2, but that was really hard to coordinate in time. Music by the illustrious @Sarexicus !
I stayed up until 9 AM making version B1. Because Valve "fixed" an issue with a single map (Cursed Cove) by making ALL translucent displacements, engine-wide, nonsolid to ray collisions (bullets & rockets). I ended up using @fubarFX 's ValveBSP python library to edit the BSP:
(Install it like so: )
(Then run this in directory with your bsp: )
This is actually meant to be a minigame for TF2Party2, but that was really hard to coordinate in time. Music by the illustrious @Sarexicus !
I stayed up until 9 AM making version B1. Because Valve "fixed" an issue with a single map (Cursed Cove) by making ALL translucent displacements, engine-wide, nonsolid to ray collisions (bullets & rockets). I ended up using @fubarFX 's ValveBSP python library to edit the BSP:
(Install it like so: )
Bash:
pip install ValveBSP
(Then run this in directory with your bsp: )
Python:
from valvebsp import Bsp
bsp = Bsp('MAPNAME.bsp')
for dispinfo in bsp[26]:
dispinfo.contents = 9
bsp.save()