rozete

rozete a7

Alpha 7 changelog:
Remade indoors spawn section
Scaled up mid section
Remade side buildings at spawn
Added one-way doors to side towers at mid
Moved health and ammo to a more convenient spot in inbetween section
Added routes on left and right sides
Changed capture time from 12s to 8s
And many other changes and tweaks
Alpha 6 changelog:
Reworked most of the map
Made more areas inaccessible
Changed full health pack to a small one

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Fixed lighting
Recompiled to fix fullbright
Alpha 5 changelog:
Remade sniper covers
Reverted a4 change for full health kits
Reverted a4 change of making capture area bigger
(Supposedly) fixed game logic
Made side buildings wider
Fixed some overlays and decals

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A4 changelog:
Added covers to fix sniper sightlines
Replaced full health kits with medium health kits
Fixed spawnroom visualizers on small doors
Made point area 128 hu wider in both directions, and made the mid area wider and longer to compensate for the change

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A3 changelog:
Added directions
Removed the jump for getting on the side towers from lowground
Widened ramp and box for lowground to point route
Added more health and ammo
Flattened intersection between point and spawn area for less height variation
More playerclips
Added cameras
Added boiler plank
Filled up dead end near side buildings
Fixed the ability to stand on monuments
Lowered the side buildings
Fixed some sightlines
More colorcoding
Changed sky and light_env

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