Rebirth

Rebirth RC1

RC1
- Features new models from Crowbar
- Some content from the Overgrown pack
- New floor texture
- Minor fixes

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B8
- Added map photos for loading screen
- Minor lighting fixes
- Minor displacement fixes
- Fixed gate being non-solid at C
- Fixed non-solid tree at C
- Can no longer build in trees
- Minor clipping adjustments

Likely the last version before release candidate, which will feature a big emphasis on fixing little funny bits of lighting and add more custom content.
Actually fixed this time.
test update
Too much to list. Jungle. Things.
B1
- Detailed A & B (C to remain dev until I'm happy with its state)
- Minor changes
A14
- Reduced/fixed sightlines: Into BLU spawn, covering far-left A flank
- Displaced A area (and detailed an OOB building some)
- Modified sightline barrier at left side of A area to assist some in taking out sentries on the hill at the other end
- Flipped shed on A in front of BLU spawn to provide more help to BLU than RED
- Minor changes
Rework of B one way door
Some fixing

Todo:
Sightlines
Height route at C is useless (and has no height advantage anymore)
Small fixes
Lotsa funky detail
Custom junk
Better autumn stuff
Redesign of last routes
A a little nicer
A9 & A10
-C much more finale-esque
-Remade RED spawn and changed up the old RED spawn area
-Removed clutter at last which was to block sightlines which no longer exist/are an issue
-BLU spawn changed up so you can't spawnkill
-Big flank around A (cliffside route) is now one way for BLU
-Added THE GATOR
-Fixed that one stupid door finally
-Fixed getting stuck in one way door at C hopefully
-Did some small detail on BLU forward spawn


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