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Reason a3b

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Reason a3b

It stands to...

The concept behind this map is to use map geometry to develop a new type of king of the hill play style. Rather than having spawn rooms bookending a central control point, koth_reason places the spawn points and control point in a triangular, as opposed to linear, configuration. As each team works their way to the control point, the map geometry funnels players towards each other as well as towards the objective, where they must battle for safe passage to and not just for ownership of the capture point.
Author
Chesh
Downloads
423
Views
423
First release
Last update
Category
King of the Hill

Latest updates

  1. Rollback to a3b

    Rollback a3b
  2. Minor updates, repacked

    -Edited some textures to make sure everything was mirrored -Added block bullets brushes to stair-like areas
  3. Version a3 but repacked

    A3 repacked