|The timer now ends the round
+beginning to add detail to some areas +added roundtimer |Changed the way the Announcer plays, no longer uses ambient_generics
+added BlockBullets in between crates to prevent cheese +add a dustmote Fixed a visable nodraw texture in red spawn
+added cubemaps Minor visual fixes Added Nodraw to brushes
+Added Tonemap controller I should've hopefully packed the custom sounds correctly this time (if I didn't sorry I'm new to packing custom content)
Fixed the map file
Added game messages as a fallback in case custom announcer does not work Working on getting custom sounds packed
Fixed the shadow_control to display shadows properly Fixed fog not appearing Changed Announcer beep when flag is returned
+added announcer lines for when teams pick up intel Minor graphical fixes
+added textures +added basic announcer Fixed respawnroom visualizers not being visible Other improvments from the previous version