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pl_thunderpit a7

Added flank area in B
Remade red spawn
Adding highground for blue at C
Blocked sightlines
Improved lighting
a5
Changed area around B
Proper name change
Blue spawn remake
Improved escape path from the bottom of C
Improved lighting
C roof is no longer accessible
Sightlines blocked.
Entrance to B adjusted to favor red
Probably sucks but definitely better than the previous version
FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!FIXED DOOR!
Fixed map not being compiled with 'joke' visgroup
Fixed certain doors not opening at correct timings