pl_secretbase(or something like that im terrible at naming things, feel free to suggest names)

pl_secretbase(or something like that im terrible at naming things, feel free to suggest names) a4

I submited the map to the tf2maps playtesting and it really helped a lot.
Playtesting really does wonders to test(i know shocker) the map.
Changelog:
-added player clips to all of the stairs
-both added more lights and increased the force of the lights
-added more health and ammo packs
-added a wooden structure in the first and second point
-changed the part in red spawn where it would do fall damage
-added more player clips
-added a flank in the tunnel to third point
-added a forward spawn besides the first point
-added more areas to engineers setup
- added bigger door in the red spawn
fixed some textures and simplified geometry
just changing the name to add the a2
i have updated the scenary, added more props and lights. Nothing much to say here.
Hey guys, i know its been a while, but im back!

Im in awkward situation, thats bc i dont really know how to improve the map just bc i dont have the raw skill in designing maps, so comments and constructive criticism is welcomed.
I know i just have to do more maps to gain the skill, but that takes time.
IN THE MEANTIME THO
I have created a workshop page for the map
feel free to check it out