Panckakebro

Panckakebro c3_1

-removed weird flank from A to B
-simplified layout a bit
-made blue have a less op spawn when pushing into C
-added a ghost that spooks people by the cart when its capped to slow attackers down
-pickup adjustment
-lighting improvements
Fixed another bug
-added resupply locker to red C spawn
-made red C func_respawnroom disable when C is capped
-Added tons of pickups to C and D since there were essentially zero before
-Added a few forward spawns
-Made it harder to spawn camp red D spawn
-Better lighting
-Better skybox
-Fixed bugs