New update for the map! This time around, I've reworked a LOT of things. The main change is that all trees in gameplay space have been replaced with level geometry!
Here's the full changelog:
- Replaced trees with geometry
- Added a cave system to the right side of the map
- Added safety to BLU spawn exits
- Changed RED spawn death zone into teleport zone
- Resolved BLU rocket jump access to RED spawn
- Removed the first capture point
- Moved the (former) second capture point back a bit
- Moved the (former) third capture point to before the choke
- Resolved many sightlines
- Resolved RED spawn door clarity
- Added a LEGO
- Built a 3D skybox
- Clipped all doors and corners