last
- right side brought slightly closer
- flipped the shack near the point
lobby
- new room on the right route
- small ammo and health pack added
second
- turned edges of the roof on second to a non-solid func_brush
house
- made the upper route onto mid less of a tunnel
alley
- added some height variation and indentations to create a more interesting environment
- moved forward spawn into alley
mid
- removed towers
- restructured some of the point geometry
- extended and slightly lowered the shacks
- decreased the height disadvantage under the point