Overview of changes
- Changed the pickups a wee bit again.
- Small alterations to the layout to negate weird sightlines.
- Added another light to the overhang room. To better let people see snipers.
- Moved the small health inside the overhang room to near its entrance. To slightly weaken that sniping spot.
- Fixed the windows in the overhang room not having a texture. It should now be obvious that you can't shoot out of the two inside windows.
- Changed the structure around the point somewhat to negate weird sightlines.
- Added security_fences to the 45-degree corner near the entrance to the ramp room. It's to stop people from hiding there as easily. I may remove these again later.
- Fixed the window into the room with the slide not having a texture.
- Changed the path below the room with the slide. The exit comes out around the slide now. Should make sniper sightlines a bit less punishing.