* fixed some odd skybox stuff
* made some less obvious paths more obvious
* made some non-paths less obvious
* removed the sightline inside Red's B building
* removed the one-way door shortcut to last
* fixed the jumps and stairs around the engi zone at A
* removed the A shortcut
* removed the fence on the outer D highground
* remade the crane in brushwork
* moved the walls in the A push building
* fixed weird stairs in the A push building
* added a flank below the C hill
* widened the D door slightly
* removed the cliff spawncamp path
* added a crate to the D hill to help with sightlines
* added another ramp for Red inside D
* removed the cave path at D
* fixed the explosive kill trigger when Blu wins
* made one wall of the B bridge into wood
* fixed the prop jump at A to not require crouch jumping
* added small roll-forward and roll-back zones to the B crate
* raised the fence at the engi zone on A
* added a one-way door to Red's B building
* added stairs to the B flank building
* added a doorway in the B cave onto the point
* extended the upper engi zone on D
a8 pics: