merc_aquariun a2
underwater map with a dry point
This is all class version of my aprilfools map koth_pyroshark_aquarium (https://tf2maps.net/downloads/pyroshark-aquarium.15394/)
im making this a separate version cause i wanna work on this as a regular map as i work with vscript on the original (also with how some of the feedback went i wanna see what all i can change to make the mid point feel like an actual normal map)
So on this version mostly nothing has chaged layout wise jsu taht the filter is gone (iknow it will polay horrible i just wanna see how it plays as is)
- removed the pyro only filter
- fixed a hole in the top of the map that aloowed you to access the skybox
- added 2 small healths and ammo on the top of mid
- clipped of a small detail area in mid (since it was pyro only b4 i wasn't to worried about a players getting up there)
- changed spawn times so it isnt insta spawn
im making this a separate version cause i wanna work on this as a regular map as i work with vscript on the original (also with how some of the feedback went i wanna see what all i can change to make the mid point feel like an actual normal map)
So on this version mostly nothing has chaged layout wise jsu taht the filter is gone (iknow it will polay horrible i just wanna see how it plays as is)
- removed the pyro only filter
- fixed a hole in the top of the map that aloowed you to access the skybox
- added 2 small healths and ammo on the top of mid
- clipped of a small detail area in mid (since it was pyro only b4 i wasn't to worried about a players getting up there)
- changed spawn times so it isnt insta spawn