Maria

Maria a4a

- Fixed bug that prevented Blu team from scoring any points
- Added more indicators to show how the cap portal works
- Escaping the underworld no longer rewards players with a crit boost
- Added more rocks to the underworld to make it harder to be knocked off the islands
- Replaced medium health pack in the cathedral basement with a full health pack
- Made the high ground around the cathedral more accessible via a new ramp on each side
- Portal to the underworld now sucks in nearby players when it is open
- Split the underworld into two separate lanes for each team
- Clearly marked the capture zone boundaries in the underworld
- Added a kill trigger that passes over the underworld once the portal closes to prevent players from camping in the underworld
- Players no longer receive uber after leaving the underworld
- Replaced huts at mid with a new raised platform
- Modified the cliff house at mid
- Added a new cliff trail below the cliff house with a small health pack on either side
- Extended the underworld path, with jumps and a health pack
- Increased underworld damage rate