Line A3
just koth
well as my second map, this kinda sucks
it's too closed and corridor based, and the 8 like layout made it so people wouldn't focus on the hill as much as i wanted.
thanks line, for teaching me how not to make a map :,)
my thanks and apologies to anyone who has gone through the "experience" of testing this.
it's helped me understand hammer and tf2 design theories more. so thanks.
it's too closed and corridor based, and the 8 like layout made it so people wouldn't focus on the hill as much as i wanted.
thanks line, for teaching me how not to make a map :,)
my thanks and apologies to anyone who has gone through the "experience" of testing this.
it's helped me understand hammer and tf2 design theories more. so thanks.