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Medieval Koth_waterfront A6

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This is my first working map.

This is a Koth map that i've tried to give as many classes as possible a fair chance to get in a good fight

  • Drop down spots for spies
  • windows and cover for snipers with a bow (1 with defences)
  • trimp spots for demoknite
  • ways for scout to get around the map quickly and lose tails he has with his double jump