koth_tripledecker a1
A simple koth map with three different levels of altitude
My first "completed" map so it's probably gonna stink, but that's why we submit these things.
This map is divided into three floors. The bottom floor features some open environments and some sneaky paths. The middle floor features the spawn rooms and hallways of varying sizes, as well as the capture point. The top floor features balconies overlooking the point, perfect for exploiting high ground.
This is just the basic geometry/game logic in the map and nothing too fancy as far as visuals are concerned. I am looking forward to getting some feedback on this as there are parts that I see may be problems on the map, but I'd need much more experienced eyes to confirm it for me!
This map is divided into three floors. The bottom floor features some open environments and some sneaky paths. The middle floor features the spawn rooms and hallways of varying sizes, as well as the capture point. The top floor features balconies overlooking the point, perfect for exploiting high ground.
This is just the basic geometry/game logic in the map and nothing too fancy as far as visuals are concerned. I am looking forward to getting some feedback on this as there are parts that I see may be problems on the map, but I'd need much more experienced eyes to confirm it for me!