koth_taboo

koth_taboo 2022-05-28

Added ramp for convenience
Balcony area is improved
Slanted the big wall to block sniper sightline
Geometry conveniences and fixes
Moved some pickups
Reorganised pickups
Raised roofs
Improved balcony to help the losing team more
Removed back of map
Made geometry more convenient
Added a third route at inner part that only the losing team can access
Rework transition area to make it harder to forward hold
Removed the inner connector windows
Moved a full ammo+medium health to be more visible
Heavily modified mid
Modified the lobby to make it easier to go from place to place
No longer hit your head under the bridge when walking
The bottom inner connector path now leads to mid instead of the other teams lobby
Added another route leading to the back of the map
Added a window overlooking the lobby
Push force that prevents you from standing on top of the pillars on the pyramid has been increased
Added all those things in the aaaa_map_start prefab
Displaced mid to be a bit more dynamic
Removed the pillar from the inner passage : (
Displaced mid
Added windows on the upper floor of the inner building to let you see the pyramid
Clipped the pyramid a bit more
Shifted spawns to outer part
Aligned a texture
Extension added to the outer structure that has a window that sees the point
Spawn doors now all go up : (
Decals now tell what pickup is on it: red is ammo, blue is health, white is both
Medium at the back is now centred
Mid is less cramped than before