Skipped a couple of versions. Just putting this one out there until I can find a place to go with the map.
I received some feedback from a player that I really trust. Map is shorter and the hill to point is not as steep. A couple of pointless areas near spawn have been blocked off. The pipe has been reworked so that all classes can now climb it. Added a barricade to concrete. The catwalk to the left has been shortened and thinned. Some windows have been larger. Other minor changes.
Accidentally left the displacement cubes in the map.
I was really pleased with the results of the first test. I plan for the next version to rework the point to have more height variation. Added boards to block the "fake door." The spawn area is now slightly smaller. Added a couple pieces of height variation to various areas. Added ramp below bridge. Changed the walls near point. Added a board on houses and split them in two. Changed the house near lower to block a sight line. Couple of sight line blocks near spawn. More lighting