So I've been hard at work trying to fix the issues that a few people have pointed out to me. Mainly how strong Soldier is on this version of orange, since it's so vertical. I did make an Alpha 4 version, but in the end I thought it best to start over from scratch essentially and work around this issue. So, here is Version 2!
Despite my best efforts, I'm anticipating similar complaints even with this new version. This might just have to be something I'll have to except about the map, since it's extremely vertical by deign, and is what makes the map fun in the first place for me.
To be completely honest, I'm kinda getting burnt out on mapping for the moment and given that I dont think people are warming to this concept. I might scrap it if too many problems come from this version. However, if that does happen, I will probably revert it to it's original 5 cp game mode and work around that instead. I have some ideas already, so we'll see how this goes.