Walkways onto the point from where the wall you could only trimp over used to be, the trimping aspect hasn't gone although, don't worry
Signs that signify that the water will kill you
A large crate nearish mid, gives more cover and diminishes a shiteline
Changes:
Instead of a steep walk down to the under arch, its now connected via a building
Elongated the stone under the arch which holds the SACRED FULL HEALTH
Because of the new connection between the under arch and before mid, the main entrance to the point has been widened and also a siteline has been diminished. The same sightline that the large crate has diminished
Fixes:
The ridiculous sightline on the crates at mid to just after each spawn that required two c-tap jumps for non-mobile classes
Medium health and ammo in the building with the broken window, will both incentivise that room and let more people be aware of that exit
Changes:
Removed the clip brush from the large wooden fence and also lowered part of it
Removed the clip brush from the small wall nearer the point, made it a wooden fence (shortening it) and gave it a sign that is trimp-able and also shows you can go over it (a double whammy)
Elongated the island under the arch with the large health pack so you can strafe onto it from the point
Moved an exit's position from the lobby area to before the point, to reduce sniper sightlines
Moved the shipping containers so to not give a massive sightline for snipers to abuse over the shortened wooden wall
Removals:
Third exit from spawn, the unused one
Medium health and ammo along the unenterable sideways loping building
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