Tikal

Tikal v1

Turns out the map was massively over scaled, so I've decided to completely remake it from the ground up. I've also changed the layout to add variety in height along with more interesting routes to take.
Implemented some of the new mayann prop pack.

Changed shapes of some of the geometry(main temple, pillars, etc.) to feel more square, as round things didn't fit with the Mayan theme.


I realize the lighting looks weird. I'll try to fix it next update. :p
Less ramps and stuff.

Testing out new layout for the temple room.
Completely changed spawns. They are now pushed back with an extra yard to fight in.

Opened the ceiling on some of the buildings.

Name change! The map will now be called "Tikal"
Some sniper sightlines should be fixed.