Changelog:
- 72hr artpassed the ship (Hesperus)
- Extended the Quarterdeck closer to the point and removed the stairs leading up to the Quarterdeck
- Added more spectator cameras
- Changed welcome point
- Widen the route that leads to the Quarterdeck
- Added a healthpack to the pole
- Extended the pole
- Improved clipping
- Reverted roofs to blocks
- Opened up the building that the main route goes through
- Attempted to destroy some sightlines
- Added more signs
- Changed spawn and spawn courtyard drastically
- Added a healthpack and ammo near the Sniper Deck
- Made a small entrance leading up to the sniper deck and path to the Quarterdeck
- Nodrawed a bunch of stuff
- Changed the low ground route leading into mid
- Added doors
- Added some cover in the courtyard before mid
- Added gameplay signs to the spawnrooms
- Added skybox thingy
- Added Scatman’s World whenever a point is captured. Just for you @Tango
- Added some easter eggs
Comparison between A1A and A2:
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